resize=true
,the model will be resized based on the ratio
value given.resize
parameter or with resize=false
, the model will be decimated (poly reduced) based on the ratio
value given.resize
parameter or with resize=false
and compressGlb=true
, the model will go through lossless Draco compression which dramatically reduces file size. Only supports a .glb output and works with selected 3D players.resize
parameter or with resize=false
, no compressGlb
parameter or compressGlb=false
, and gltfpack=true
, the model will be optimized using the glftpack
tool. You should send the file (in .gltf
or .glb
format) using the fileToCompress parameter, or the entry ID or the Poly model ID using the modelId
parameter. You can also add command-line parameters for gltfpack
:cc
to produce a compressed output.tc
to compress textures.resize
parameter or with resize=false
, no compressGlb
parameter or compressGlb=false
, and gltfpack=false
, the model will be optimized using the gltf-transform
tool. You should set the gltf-transform parameter as the command to run with gltftransform=<COMMAND>
(list can be found here), and send the file (in .gltf
or .glb
format) using the fileToCompress parameter. You can also add command-line parameters for gltftransform
, for example:gltftransform
set to resize
.width
set to 256
.height
set to 256
.