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Adding AR Capabilities
Learn how to add AR capabilities to your cloud-connected Flutter project.
Now that you have successfully integrated the echo3D SDK into Xcode, its time to add AR capabilities to your project.
β
SceneKit
is an AR rendering engine that allows you to develop native iOS apps in Xcode.
Adding 3D content
Add a
model hologram
or
video hologram
through the console. You can choose
any type of target
. Here's how:
How to Add Content
Setting Up an Application
Replace the
ViewController.swift
file in the project with the one provided as an example in the SDK.
This view controller example will fetch and show all the 3D models added to the console.
You can load models with the
loadAllNodes
method which will load all models or load a single scene by entry ID using the
loadSceneFromEntryID
method.
Launching the iOS App
Run your app on a
compatible iOS device
.
Make sure you have set up signing for your app! This can be found by selecting your project name under files and selecting
Signing & Capabilities
.
You did it! π
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Last modified
7mo ago
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Contents
Adding 3D content
Setting Up an Application
Launching the iOS App