Assets > AR Foundation > Scenes > SimpleAR > SimpleAR
AR Session Origingame object.
Place on Planescript and set the
Placed Prefabto the echo3D prefab in the
Assets > echo3Dfolder.
Playto start the app on Unity.
Gameview will show a black screen - that is expected as the
Gameview tries to access the mobile AR camera which doesn't exists when running on a desktop machine.
Sceneview and drag the echo3D prefab from
Assets > echo3Dinto the hierarchy.
File > Build Settings...or press
Switch Platformbutton on the bottom right corner.
SimpleARscene is ticked in the
Scenes in Buildlist and click
Build And Run.